My almost 12 month old review of CoD3
This post was originally published 29/12/2007
This review was rejected on GameFAQs for the politically correct word "Nazi". If I called them German I would be wrong, right?
Read More...
You may wonder what I mean by two review scores, I'll get to that later. Anyway I picked up Call of Duty 3 only because I'm getting Red Steel for Christmas and living in Australia there is no Excite Truck (another game I want). I feel I must also mention this is my first World War II FPS, so I haven't had the same experiences others have had with others or on other consoles.
Graphics - 8.2/10
In terms of graphics, Call of Duty 3 is split into two camps, the first half (the best visuals) and the second half (bland and only as good as a rushed Playstation 2 game).
During the initial 6 or 7 levels you'll see graphics that rival the Xbox and you'll even notice some next-gen-ness shine through on some occasions, like the blurring when shooting an MG42 is incredible.
The worst images sadly appear after level 7, especially in the forest levels where their are really low-res textures everywhere. Another big problem I found was when you get injured and the redness that surrounds the screen appears, you can't see. It's really a problem when you walk too far and get bombarded.
Sound - 8.7/10
This game sounds great with surround sound. Every bullet and bomb or grenade is beautifully mapped to each speaker. Even with stereo sound Call of Duty 3 is immersive. What this game lacks however is a wider vocabulary for the Nazi forces. I really wish they'd stop yelling the same thing every few minutes.
Gameplay - 9.5/10
If you've read anything about Call of Duty 3 on the Wii, you probably have heard it takes about 1 hour to get used to controlling your character with the Wiimote. It's all true. But after that hour you'll be a pro and that's all that matters. Now do the controls work? Yes. Are they better than dual analogues? Yes. Better than a mouse even? So-so. The controls are ultra responsive, just miniscule movements can send you into a spin, which is why it's a good thin you can change sensitivity on both the x and y axis.
The hardest part to control is throwing a grenade because it requires you to move your hand so you have access to the D-pad. You'll learn when to throw the right type at the right time anyway. And I don't use the grenade-motion btw.
The one thing that gets my gripe is the stupidity of the so-called "Pro reviewers" who can't seem to play this game correctly. If you have read or seen their opinions on the gun fighting (where a Nazi will grab your gun and you have to fight over it using actual motion with the Wiimote and Nunchuk), they'll probably tell you the fights aren't responsive. THEY ARE! But only if you slow down your movements and keep with the tempo shown on the screen. And to think my sister had to tell me this...
Story - 6/10
The story depicted in Call of Duty 3 takes place in France as you fight as either the American, Canadian, Polish or English forces. Yep, there is no French playability even though it is their war in their country. The worst parts of the story come when they start talking about or to a character you don't know, it just leaves you confused. The story could have been better.
Replay Value - 7/10
What really makes First Person Shooters is online, especially if the single-player missions get a bit boring. Unfortunately the Wii version of Call of Duty 3 doesn't have online, though it may be possible in the future though patches. Other than that the replay value of this game is lower than I think it should be. I just wish they'd add online.
Value - 7.5/10
Call of Duty 3 isn't the best launch game nor is it the worst, but if you were to game right now I'd get Twilight Princess first (like I did) then some other game, then this. It just isn't that good.
Stability - 5.5/10
My experience with Call of Duty 3 hasn't been the best. The particular disc I got has so many bugs I just scarily made it through some levels. Others have reported similar problems but none as bad as what I've seen. Here's a video of the problem I found in the 4th level.
http://www.youtube.com/watch?v=ORQri85k38w
Final (without stability problems) - 7.9/10
Final (with stability problems) - 7.5/10
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This review was rejected on GameFAQs for the politically correct word "Nazi". If I called them German I would be wrong, right?
Read More...
You may wonder what I mean by two review scores, I'll get to that later. Anyway I picked up Call of Duty 3 only because I'm getting Red Steel for Christmas and living in Australia there is no Excite Truck (another game I want). I feel I must also mention this is my first World War II FPS, so I haven't had the same experiences others have had with others or on other consoles.
Graphics - 8.2/10
In terms of graphics, Call of Duty 3 is split into two camps, the first half (the best visuals) and the second half (bland and only as good as a rushed Playstation 2 game).
During the initial 6 or 7 levels you'll see graphics that rival the Xbox and you'll even notice some next-gen-ness shine through on some occasions, like the blurring when shooting an MG42 is incredible.
The worst images sadly appear after level 7, especially in the forest levels where their are really low-res textures everywhere. Another big problem I found was when you get injured and the redness that surrounds the screen appears, you can't see. It's really a problem when you walk too far and get bombarded.
Sound - 8.7/10
This game sounds great with surround sound. Every bullet and bomb or grenade is beautifully mapped to each speaker. Even with stereo sound Call of Duty 3 is immersive. What this game lacks however is a wider vocabulary for the Nazi forces. I really wish they'd stop yelling the same thing every few minutes.
Gameplay - 9.5/10
If you've read anything about Call of Duty 3 on the Wii, you probably have heard it takes about 1 hour to get used to controlling your character with the Wiimote. It's all true. But after that hour you'll be a pro and that's all that matters. Now do the controls work? Yes. Are they better than dual analogues? Yes. Better than a mouse even? So-so. The controls are ultra responsive, just miniscule movements can send you into a spin, which is why it's a good thin you can change sensitivity on both the x and y axis.
The hardest part to control is throwing a grenade because it requires you to move your hand so you have access to the D-pad. You'll learn when to throw the right type at the right time anyway. And I don't use the grenade-motion btw.
The one thing that gets my gripe is the stupidity of the so-called "Pro reviewers" who can't seem to play this game correctly. If you have read or seen their opinions on the gun fighting (where a Nazi will grab your gun and you have to fight over it using actual motion with the Wiimote and Nunchuk), they'll probably tell you the fights aren't responsive. THEY ARE! But only if you slow down your movements and keep with the tempo shown on the screen. And to think my sister had to tell me this...
Story - 6/10
The story depicted in Call of Duty 3 takes place in France as you fight as either the American, Canadian, Polish or English forces. Yep, there is no French playability even though it is their war in their country. The worst parts of the story come when they start talking about or to a character you don't know, it just leaves you confused. The story could have been better.
Replay Value - 7/10
What really makes First Person Shooters is online, especially if the single-player missions get a bit boring. Unfortunately the Wii version of Call of Duty 3 doesn't have online, though it may be possible in the future though patches. Other than that the replay value of this game is lower than I think it should be. I just wish they'd add online.
Value - 7.5/10
Call of Duty 3 isn't the best launch game nor is it the worst, but if you were to game right now I'd get Twilight Princess first (like I did) then some other game, then this. It just isn't that good.
Stability - 5.5/10
My experience with Call of Duty 3 hasn't been the best. The particular disc I got has so many bugs I just scarily made it through some levels. Others have reported similar problems but none as bad as what I've seen. Here's a video of the problem I found in the 4th level.
http://www.youtube.com/watch?v=ORQri85k38w
Final (without stability problems) - 7.9/10
Final (with stability problems) - 7.5/10
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